coprime: Marny from Katamari Damacy bouncing (video games)
Saturday, January 30th, 2016 07:29 pm
The BF and I had a couple people over last weekend for a board game day, which is always a ton of fun. And also means we get to play a bunch of new-to-us games!

Six Games Behind the Cut )

We also played a couple games of Codenames, which is still a lot of fun.
coprime: an awesome lady stepping out of a boat (Default)
Saturday, January 2nd, 2016 02:34 pm
I received Mustache by [ profile] Truth, which is fantastic Joaquín/Manolo/María from The Book of Life. It is sweet and funny and fun and absolutely everything I wanted for these three.

I wrote Weekend Getaway for [ profile] MissHammer in Lupin III, which I really enjoyed writing.
coprime: an awesome lady stepping out of a boat (Default)
Thursday, December 17th, 2015 07:50 pm
Yay, I managed to finish my story just in time. I'm fairly pleased with how it came out too. And now that I can cross that off my list of things I need to do, it just leaves me with, like, twenty other things I need to get done for the holidays.
coprime: Marny from Katamari Damacy bouncing (video games)
Sunday, October 25th, 2015 02:00 pm
Dear Yuletide Writer,

Hello! I am so excited you offered to write something for me in a fandom that I love! And I am sure I will love whatever you write. I've included some more information in this letter--some general likes/dislikes and some fandom-related babblings--if you want them, but don't feel obligated to use anything in this letter if you don't want to. I think the best stories are the ones the writer was excited about, so if already know what you want to write, go for it! I will love whatever you write, promise. Also, some sections are noticeably longer than others. I really truly am equally excited for all my requests otherwise I would not have requested them. That being said....

Generalities )

The Book of Life )

Final Fantasy IV )

Gunstar Heroes )

Rosario + Vampire )

And having said all that, my very first paragraph still stands: the best story I could get is one you are excited to write, whatever that story is. I promise I will love it.
coprime: Marny from Katamari Damacy bouncing (video games)
Tuesday, August 4th, 2015 10:57 pm
I once again attended Gen Con with the BF and played lots of new games!

<strike>Seven</strike> Nine Games Behind the Cut )

Once again, lots of new-to-me games played that I really enjoyed.
coprime: an awesome lady stepping out of a boat (Default)
Tuesday, July 28th, 2015 12:25 am
So I've been looking for something for the BF and me to watch together for ages. I think the last thing we managed to watch all the way through was Hikaru no Go three or four years ago. (I say he is far too picky, but it's more just that we have very disparate tastes. For example, he's also watching Game of Thrones at the moment, which is a big ol' pile of nope for me.)

But Steven Universe seems to have come to my rescue! It was pretty cute too. I started watching the few episodes on demand has for free, and while I know he often half pays attention to stuff I watch, it's hard to tell how much attention he's actually paying. But then later that evening, he sat next to me on the sofa and asked, "So, did the on demand have a lot of season one episodes that I missed?"

And now we're slowly making our way through the entire series. (So many spoiled reveals due to the most recent 10 episodes being the ones we saw first, haha, but that is how I roll.)

I was not expecting him to like Steven Universe! The show does manage a great blend of earnest sweetness, fun, humor, and science fiction though. Ahh, I can't decide if I want to go search out meta or leave things be so we can both watch the rest of the series without any more prior knowledge. ...Okay, I'm going with the second option, not really a debate, but I sort of wish I had someone else in my life with whom I could talk about things. I don't even know what I want to say about this show, only that I think it's super enjoyable and smarter than I thought it would be going into it.
coprime: an awesome lady stepping out of a boat (Default)
Saturday, February 7th, 2015 12:48 am
I have finally read all of Homestuck that there is to read. It took me like a year to do, and I feel like I should get a merit badge for this accomplishment.

...That's all. (Okay, I do have a lot more thoughts about Homestuck, but that's all for now.)
coprime: a lone man walking through a bamboo forest (Mushishi)
Sunday, January 4th, 2015 01:54 pm
In your own space, create a list of at least three fannish things you'd love to receive, something you've wanted but were afraid to ask for - a fannish wish-list of sorts. Leave a comment in this post saying you did it. Include a link to your wish-list if you feel comfortable doing so. Maybe someone will grant a wish. Check out other people's posts. Maybe you will grant a wish. If any wishes are granted, we'd love it if you link them to this post.

Ahh, I keep going back and forth on how much I want to participate this year. I'm not even sure if I'll end up linking this in the comments of the challenge post. But I think writing out a wishlist will be good for me.

1) I wish people in fandom would stop calling themselves trash for liking something. I think this is more of a thing on Tumblr, and I get that the people saying this are just trying to express "I acknowledge that I am super overinvested/emotionally invested in this thing" with a side of "please don't ridicule me for my investment, I already know I am being ridiculous." But it always makes me so sad to see people insulting themselves like that. Be enthusiastic! There's no reason to put yourself down just because a canon/character/setting/plot/whatever has taken prominent residence in your brain! There's nothing wrong with that! Just think how much duller life would be if nothing ever captured people's imaginations.

2) I wish I had a cheerleader to help me get the courage to actually work on the epic thing. I love it, I want to write it, but every time I go to actually work on it, I get paralyzed by anxiety. And I know I'm being silly, but there it is. I'm not sure that having someone to tell me, "No, stop interneting and actually write. Dooooo it!" would help, but sometimes having someone I'm close to tell me to stop procrastinating does help me actually get stuff done, so maybe. The trick is there's only one person I'm close enough to that I'd be comfortable putting in this role, and the thought of asking her is a whole 'nother kettle of anxious fish.

3) I wish I could make the type of fic I want to read appear magically on the internet somewhere, haha. Every time I finish a canon, I am like, "Man, I wish for epic-length fic about ____," and I am almost always disappointed when I go searching. (It would probably help if the ____ got filled in with "post-canon gen" less often.)
coprime: an awesome lady stepping out of a boat (Default)
Monday, September 1st, 2014 01:00 am
Hrmm, normally whenever I tweak my AO3 skin, I am like, "Oh yeah, baby, look at that [whatever I changed], so gorgeous." But not so much this time, and I am unsure if it's because I do not like what I changed in general or because I changed the color of something while doing it. (I found some CSS that made it so that the background color of relationship tags didn't also affect the background color of the surrounding spaces and tag separators. And then I changed the background color to something I thought I would like more.)

I'll give it a week or so, and if I am still side-eying things I suppose that means I should change it back.
coprime: an awesome lady stepping out of a boat (Default)
Tuesday, August 19th, 2014 02:58 am
I attended Gen Con this past weekend along with the BF and had a lot of fun! We also played several new-to-me games, of course. (But not too many because I can get scheduling overload easily.)

Six Games Behind the Cut )

So those are my thoughts on the games I played at Gen Con this year: several really fun games plus one big dud.
coprime: an awesome lady stepping out of a boat (Default)
Monday, March 10th, 2014 09:46 pm
Part 1 is now done and clocks in at just over 20k. I've gone over it slightly to change things to make more sense, but I'm afraid to look at it too much in case I find it's utterly horrible and nonsensical. I don't think it is, but I also acknowledge that I am completely lacking in objectivity towards this thing.

Anywho, onto Part 2! Which will probably be even longer but needs to get written because I adore two of the scenes I want in it, one of which may end up being the last scene of this part. So far I've got about a thousand words.

(And if I end up not writing Part 2 for some reason, there will probably be a very long, very angry rant about how much I hate the "shovel talk". Haaaaaaate so goddamned much.)
coprime: an awesome lady stepping out of a boat (Default)
Wednesday, March 5th, 2014 04:44 am
Oh dear god, this thing is nearing 20k words, and I can't figure out how to end it. And even when I do, this is just part one of three, and parts two and three will probably be even longer. I just hope I have the stamina to complete it all because I love this thing so danged much, but it refuses to ever end....
coprime: Marny from Katamari Damacy bouncing (video games)
Sunday, January 19th, 2014 04:26 am
I finished playing Final Fantasy VII at the beginning of the month, and it's sort of taken over my brain. In ways I didn't expect! Like, Cloud is really not the typical type of character I go for. He's way more angsty and guilt-ridden. (Zack is very much the type of character I generally go for, but he's barely in the game.) But I keep watching AMVs going "Cloud's hair is so pretty caked in blood" which what? When has that ever been something I have gone for in fictional characters?

And! I came out of the game pretty firmly shipping Aerith/Zack/Cloud. I am not used to OT3s, much less ones where spoilers. ) And there's something deliciously painful about most fic featuring these three that I am eating up with a spoon, but there is also a reason why I tend to prefer the fluffy domestic end of the spectrum.

It is all very conflicting and confusing!

Which is probably what has led me to write 7,500 words of fix-it fic/not-fic that is somehow not even close to being finished. (It just keeps growing.) And I'm really enjoying what I'm writing so I kind of want to post it if I finish it, but I am also soooo far from objective about it. I am sure it is in English and not completely unreadable grammatically (and has paragraph breaks!), and that is about it. So that is also very confusing and conflicting.

I feel like I need more exclamation points to properly express my feelings about these developments: !!!!!!!

Also: ??!!?!!
coprime: an awesome lady stepping out of a boat (Default)
Sunday, January 5th, 2014 01:42 pm
I got the absolutely wonderful Tweak's Big Dream by [ profile] Chibifukurou, which is everything I could have ever wanted in an Octonauts story. It's adorable and full of heart and has sea turtles!

And I wrote At the Movies for [ profile] kyuuketsukirui, a ParaNorman fic featuring Norman/Neil because the two of them are super cute together.
coprime: an awesome lady stepping out of a boat (Default)
Sunday, December 22nd, 2013 12:18 am
Whewww, that was close. But I did it!

And, if my writer is reading this, I always try to comment on the story written for me as soon as possible. Normally this is in the morning before family obligations demand my presence, but this year my family is doing things in the morning and then it will be off to the BF's family. So I may not get to it until the evening or later if other things come up. But I will read and comment as soon as I can.
coprime: Austin Jackson doing what he does best (Detroit Tigers baseball)
Sunday, October 20th, 2013 12:53 pm
I'm really happy about the request I was matched on! It is totally something in my wheelhouse plus room for a bit of stretching if I want. It's even a fandom I thought about requesting because I want what my recipient is asking for. This fandom needs all the fic; I don't know why it doesn't have more. (I ended up not requesting it because I decided I would have been slightly less enthusiastic about receiving fic from it as opposed to the four things I did request. So this seems about perfect. ^^)

It's a good thing I am so excited about my assignment because the Tigers have left me with a big sighhhhhh. That was not a good end to the season, guys! I think things would have ended differently had Cabrera been healthy. And he certainly did his best, so I'm not faulting him. (Except when he ignored the third base coach's sign to stop and then got out at home plate. That was not a good decision.) But we really didn't look like a championship team once we clinched the playoffs.
coprime: an awesome lady stepping out of a boat (Default)
Monday, October 14th, 2013 12:33 am
I'm finally participating in Yuletide again after a two year hiatus. I am simultaneously excited and slightly terrified. (Excited because Yuletide is exciting, terrified because it's been a while since I've done this.) I finally finished my letter, which is waaay longer than any other letter I've written. I just had a lot of thoughts this year, I guess, haha. Here's hoping I don't scare off any potential writers with it.
coprime: a lone man walking through a bamboo forest (Mushishi)
Monday, October 14th, 2013 12:24 am
Hello dear Yuletide Author! Words cannot describe how excited I am that you offered one of my teeny fandoms. I love all these canons, so I'm sure I will love whatever you write me. I'm easy to please, I promise, so what I want most is for you to write a story that you like. If you already know what you want to write, go for it! If, on the other hand, you'd like a bit more diection, read on. (Warning: I got way more rambly this year than I have in past letters. Not sure if that's a good thing or bad thing yet.)

General Likes/Dislikes )

Breath of Fire III )

Cloudy with a Chance of Meatballs (2009) )

Octonauts (TV) )

Phantasy Star IV )

Final Thoughts: Thank you so much for offering to write one of my beloved fandoms, darling author! I know this is a long letter, but what I said in the first paragraph still stands. I am ecstatic at the mere idea of fic for me in one of my four requests, so if you already have an idea, go for it!

[1] A tool-assisted speedrun uses an emulator (and therefore save states and frame-by-frame progression of the game) to create a "perfect" game. I don't know if you're familiar with TASes or what the opinion of them is in the wider gaming community, but I think they'd be pretty decent for canon review. Personally, I find them neat because I find all the manipulation that goes on (lengthening the time between random encounters as much as possible, always getting critical hits, best walking path, etc.) really interesting. They're not a substitute for actually playing a game, but I don't think anyone in the TAS subculture claims it is. (I highly recommend the Super Metroid TASes and explanation about what they're doing as an intro to what TASes can do.)

The Breath of Fire III TAS is long, but the game itself is long. The TAS names Ryu "A" because that's two less letters for the dialogue boxes to print before they can be dismissed. For the most part, I was able to read the dialogue boxes just fine without pausing, but if you're a slower reader than me, you might want to keep the pause button at the ready.

The Phantasy Star IV TAS has no sequence-breaking that I know of, but the dialogue boxes go by very fast. You might want to keep the script open in another window if you watch.
coprime: Marny from Katamari Damacy bouncing (video games)
Friday, June 14th, 2013 10:21 pm
Phantasy Star IV: The End of the Millennium is a JRPG with a science fiction setting that is totally awesome. I loved it so much! And I played it all by myself too.

So I loved it partially for the setting, which has androids and space travel and environment control centers and all sorts of creepy monsters that looked like they escaped from an evil scientist's lab. I feel like science fiction backdrops are rare in RPGs, so I really enjoy that aspect whenever it's present.

And I loved it partially for the characters. Alys is my favorite type of RPG character: badass woman who's good at hitting things, takes no shit, and does it all with a twinkle in her eye. I also came out of the game shipping Demi/Wren and shipping them hard. (Demi's sprite is so cute! She is noticeably shorter than everyone else, and her walking animation is consequently much faster.) All I want is for them to build little helper robot babies together, but there is a sad dearth of readable PSIV fanfic on the internet.

The game has a lot of references to the first two games in the series (but not the third because that one doesn't quite fit with its siblings), which is pretty cool. It really gives the game a sense of continuity and history and weight that I enjoyed, even though I know I missed a lot. Everything I did get was because I watched a tool-assisted speedrun of Phantasy Star. (And I subsequently fell in love with Alis--female main character is set on her quest because she wants revenge for her dead brother--and want to play Phantasy Star sooooo bad. Except the TAS is super grindy, so I don't want to imagine how much worse the regular game would be.)

The gameplay has a couple nifty aspects. The biggest one is that you can set up macros for what you want your party to do, and it makes the dungeons so much simpler. I thought that was pretty cool! You can also do combo attacks, but I managed to go through the entire game without managing to do one accidentally and so did not learn about this aspect until I finished and the BF told me. On the other hand, the game was still totally beatable without the combos, so missing out on the combos didn't affect the game at all for me. I found the spell and technique names to be inscrutable. (Tandle? Warla? Brose? What?) But then I made a simple cheat sheet, and that was no longer a problem. I had to grind for about two or three hours at one point, but that was painless to do with the help of picture-in-picture. And I was happy that was all the grinding I had to do. (Other people may have to do more because other people will probably get lost wandering around less than I did.)

My only quibbles with the game are minor. You have to ask an NPC to wax rhapsodic about the measurements of Alys, the Eight-Stroke Warrior, in order to advance the plot. Ugh. Whenever Rika physically attacks enemies, you get a <sarcasm>lovely</sarcasm> ass shot to go with it. The inventory system really needs a way to automatically sort it because as is, everything gets jumbled together and it's difficult to remember/find what you have. The quibbles especially look minor when compared to all the rest that is awesome in this game.

Science fiction. An exciting conclusion to the series. Alys. Demi and Wren and Rune and Raja and everyone else. One creepy dungeon that grossed me out every time I walked through a door. Macros. A spaceship. Ataraxia. The most awesome healer in RPG-dom who is fond of bad jokes and also a dude. Phantasy Star IV really does have a lot of things going for it.
coprime: Marny from Katamari Damacy bouncing (video games)
Monday, May 13th, 2013 01:41 pm
I completely and utterly adored Secret of Mana right from the beginning when I saw how brightly colored everything was. The Boy's outfit is bright blue with a hot pink bandana, cape, and belt! It is all so cheery-looking. (The three PCs all have canonical names, but the English version of the game gives you zero way of knowing what they are. So the Boy got named after the BF, the Girl got named after me, and we named the Sprite child Coke because who can resist a lame pun. It is most certainly not me.) The backgrounds, the character sprites, and the enemy sprites are all just lots of fun visually.

There is a lot I loved about this game, but the biggest has to be that it works really well as a 2-player RPG. You can even do 3-player if you have the right equipment. It has a real-time battle system, no random encounters, and all the PCs walk across the map. So rather than having the Boy stand in for the entire party while in towns or traveling between locations and then just getting to control your character during battles, you get to control your character all the time (with just a few exceptions). You want to go talk to that townsperson? Go talk to them! You think it's a good time to visit the inn but your partner wants to visit the weapons shop next door? Now it's a race to see who gets to their door first. Or you can stun a monster then push it over to where your partner's fighting and then both of you can whale on the monsters at the same time.

Secret of Mana is super fun to play as a multiplayer game. Occasionally there's the problem of someone getting stuck because the party is too far apart but it happened much less than I would have thought and mostly to the computer-controlled third party member. Coke would get distracted trying to kill things and we'd have to backtrack half a screen to get him moving forward again.

The characters seem well-balanced to me, so no one's stuck playing the useless character. The Boy is the fighter, the Girl is the white mage and healer but also is decent at hitting things, and the Sprite is the black mage who is good at offensive magic but bad at hitting things. The BF says the game is a little broken in that the Sprite's magic is super-powerful when leveled, but the BF and I managed pretty well without using Coke's black magic ever. The BF ended up pretty leveled in all the weapons, I leveled the whip to maximum as well as getting very good at healing magic, and that strategy worked well and was more fun because we both contributed.

I really liked the magic system too. You learn new spells when you encounter an elemental creature that gives you their magic. So when you find Undine you learn water magic and you get fire magic from Salamando. Each set of spells has its own level (so I ended the game with very high Undine magic from curing everyone all the time but low everything else because I rarely used it), and the maximum level for all the elements depends on how far you are in the game. The weapons system is similar, but each weapon's maximum level depends on whether you have forged the weapon to that level. I liked the whip because I could hit things without having to get too close; the BF rotated weapons depending on the situation. (And because, as the Boy, his weapon skill for the individual weapons increased faster than mine did, he was pretty handy with all the weapons despite rotating.)

I could go on and on about various things I enjoyed while playing Secret of Mana because there are a lots of them, but but mostly it was the sense of fun pervading the game while still having a serious plot. The three PCs are all very expressive, the Sprite especially. The game does some unique things like letting you travel between continents via being shot out of a cannon and opening treasure chests by throwing them on the ground. The music is unique and fun and included a couple tracks that I just wanted to sit and listen to whenever they came on. The plot is fairly simple and not super unique but I found it engaging. (And, honestly, I find a lot of RPG plots pretty similar. Oh no, there are a lot more monsters than there used to be! Here, young boy, use this sword to go on a quest to find out why and save the world! But first, assemble a party of fellow adventurers and friends to help you with this task. And go fetch some special MacGuffins in order to advance the plot. Oh and don't forget to turn your boat into an airship at some point.)

So yeah, I found a lot to love in Secret of Mana. But mostly how awesomely it works with two people.