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coprime

June 2017

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coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Monday, June 19th, 2017 02:39 am
Canon: Final Fantasy IX
Pairing: Amarant Coral/Freya Crescent
Canon Level: Teammates

I have capital-o Opinions on Freya and the canonical end to her character arc. Suffice it to say that I do not agree with it, and that my preference for Freya with Amarant shares a common cause with my dislike of her with Fratley but isn't the reason for my dislike by itself. But Freya and Amarant were built up by the game! Sparks practically flew the first time they met, and they had that nice scene outside the auction house where Amarant opened up to Freya, and then they worked together to defeat the Fire Shrine. They had an understanding between them, warrior-to-warrior. Amarant respected Freya, probably liked her company and cared for her well-being. Freya got Amarant, something not many other people did, because I think she saw something of herself in him. I really, truly believe they would have been great together.

Suggested reading:
If I Win by [archiveofourown.org profile] runicmagitek
Alone by [fanfiction.net profile] Andrivette
Parlor Tricks by [archiveofourown.org profile] Wallwalker
Rebuild by Anonymous
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Sunday, June 18th, 2017 12:22 am
Canon: Final Fantasy VII
Pairing: Zack Fair/Cloud Strife
Canon Level: Friends

Somewhere about halfway through Final Fantasy VII, I was so thoroughly confused by what in the world was going on with the plot that I decided to go read fic in the hopes of clearing things up. (It certainly wouldn't have been able to make my confusion any worse.) And promptly fell down the Cloud/Zack hole but good. I like Zack's friendliness and general happy-go-lucky attitude, but it's his complete devotion to the people he cares about that really gets to me--and Cloud is definitely one of those people. I feel like it's only natural that Cloud would be drawn Zack's bright spirit. And the thing that makes them work for me is that Cloud has just as much devotion as Zack, only it's a little harder to see at first. I feel like Zack was able to see a smidgen of that (one of the few who did see Cloud's true strengths), was intrigued, and determined that he had to get to know Cloud.

Suggested reading:
Too Good To Be True by [archiveofourown.org profile] Miko
Revisit by [archiveofourown.org profile] Cephy
I Promise by [livejournal.com profile] puella_nerdii
It Rains Ashes On Golgotha by [archiveofourown.org profile] Harmony
In Your Hands by [archiveofourown.org profile] sister_coyote
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Tuesday, June 13th, 2017 01:37 am
Canon: Final Fantasy VIII
Pairing: Seifer Almasy/Zell Dincht
Canon Level: Antagonists

Oh man, the thing I wanted most after finishing this game was long Seifer redemption fic where he went around the world trying to Make Things Right after what he did and in the process he'd learn to forgive himself and be more mature and maybe also how to make a relationship work, preferably with Zell. I like Zell because he's not afraid to call Seifer on when he's being an asshole but he's ultimately a fair guy. Their fights aren't meanly vicious, and I think that'd still be true post-game. Let them snarl and bicker and tumble with each other, all while building something between them that neither knows about until it smacks them in the face because they're both horrible at emotional maturity.

Suggested reading:
Standard Operating Procedure by [archiveofourown.org profile] Spindizzy
A Kiss With A Fist by [archiveofourown.org profile] ZellieAlmasy
The True Story of the Butterfly and the Bumblebee by [archiveofourown.org profile] eternalbreath
hindsight by [archiveofourown.org profile] Baconfat
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Monday, June 12th, 2017 12:47 am
Canon: Final Fantasy VIII
Pairing: Rinoa Heartilly/Squall Leonhart
Canon Level: Dating

There is something about the immersion you get with video games that gets to me so that I often end up shipping the canon couple despite myself. Rinoa's annoyingly peppy, Squall is trying real hard to earn his Angstiest Teenager Trophy, and yet I think they're super cute together. Rinoa refuses to let Squall wallow in his pessimistic attitude and drags him out of his shell in a way that none of his other friends can manage on their own. She has a core of tenacity that's easy to overlook but which hooks Squall and drags him into her orbit. They act as good counter-balances to each other with different strengths and weaknesses.

Suggested reading:
Play by Ear by [fanfiction.net profile] Abbykat
Driving Lessons by [archiveofourown.org profile] ChelesNoir
Beautiful Day by [archiveofourown.org profile] celeste9
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Thursday, June 8th, 2017 02:03 am
Canon: Disgaea 2: Cursed Memories
Pairing: Adell/Rozalin
Canon Level: In Love

I got really invested in Adell and Rozalin after however many umpty hours my husband spent playing it. They're so different, and I really enjoyed seeing them grow and start to care for each other over the course of the game. Rozalin starts out so sheltered and stuck up and stubborn, but she makes friends and learns how to care about other people with Adell at her side as she finally gets to experience the world at large. And rough-and-tumble Adell's just as stubborn as Rozalin and eventually he stays by her side and protects her because that's where he wants to be, not just because he feels it's his duty. They're both so stubborn and set on disliking each other at the start that it makes the good ending really satisfying.

Suggested reading:
Dying Embers by The Genius Mage
It Take Two to Tango by [fanfiction.net profile] pizzapality
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Friday, May 5th, 2017 04:27 am
Canon: Phantasy Star IV
Pairing: Demi/Wren
Canon Level: Colleagues

Yeah, I am not sure where this one came from, but I finished Phantasy Star IV wanting nothing more than for Demi and Wren to settle down together and build robots and/or androids as their substitute children. Demi's adorable and I want good things for her, and I think Wren could be a part of that. I've always seen Wren as someone who's stern and doesn't show emotions easily but who cares deeply about his friends and what's right. I think he'd be protective of her at first, but as time goes on, Demi would mature into herself and Wren would feel comfortable opening up to her as an equal. All while they worked together to fix the environment with their robot/android children. It would be so sweet!

Suggested reading:
None.
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Tuesday, March 21st, 2017 09:29 pm
Canon: Professor Layton vs. Phoenix Wright: Ace Attorney
Pairing: Eve Belduke/Espella Cantabella
Canon Level: Friends

Childhood friends! Who now need to relearn how to be friends after several bizarre years. Eve, especially, has to relearn how to live a regular life after getting so bitter and angry because of Labyrinthia. Espella is so upbeat and optimistic that I think Eve would be drawn to her.

Suggested reading:
In Sight by [archiveofourown.org profile] dryswallow
Find the Words by [archiveofourown.org profile] xenoglossy
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Monday, March 20th, 2017 03:33 pm
Canon: Professor Layton vs. Phoenix Wright: Ace Attorney
Pairing: Zacharias Barnham/Eve Belduke
Canon Level: Interested in Each Other

The game Professor Layton vs. Phoenix Wright: Ace Attorney is a bit of a mess, in my opinion, both plot- and mechanics-wise, but the characters were interesting. And Zacharias and Eve were especially cute. Zacharias is so serious and dedicated to everything he decides to do and yet is still able to learn and change. Eve, post-game, is nervous and awkward now that she no longer has the defined roles of High Inquisitor and Great Witch dictating her life. She's finally free of obligations and can figure out what she wants in life for herself. A courtship between them would be so sweet as they both bumbled their way through things, trying their hardest but not really knowing what they're doing.

Suggested reading:
Uncovered by [archiveofourown.org profile] Jubalii
Falling by [archiveofourown.org profile] Jubalii
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Sunday, March 19th, 2017 10:44 pm
Canon: Star Ocean: The Second Story
Pairing: Celine Jules/Opera Vectra
Canon Level: Friendly

Star Ocean: The Second Story is such a fun game. I normally do not like grinding, but with this game I really enjoyed save scrumming for hours so I could work at leveling up the characters' skills. (Iron Chef minigame is best minigame.) And the characters are all colorful and fun too. My preferred party was Claude, Chisato, Opera, and Celine, so it's probably not too out there that my ship of choice at the end of the game was Celine/Opera. They would be so awesome together! Celine, a treasure hunter with a taste for adeventure, and Opera, a noble lady with a bigass gun. (I did not care one lick about Ernest then, and I still do not care about him one way or another now.) I got the solo endings for Opera, where Opera stands on her balcony alone and wonders how everyone is doing, and Celine, who's off in some ruins hunting for treasure. And really, the obvious solution to Opera's dilemma was, in my opinion, clearly to join Celine in her adventures.

Suggested reading:
Risk and Reward by [archiveofourown.org profile] Wallwalker
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Saturday, March 18th, 2017 11:08 pm
Canon: Breath of Fire III
Pairing: Nina/Rei
Canon Level: Friendly

I promise this is the end of the Nina train I have been on for the past few days. But this entire scene is Nina going, "Look who I brought home, Mom and Dad! He's a weretiger thief who's at least a decade older than me! Isn't he great?" And Rei just goes with it despite not really knowing what exactly he's doing, and I am just like, "Yes, rebel, Nina, rebel! You should be able to go for that tiger man if you want to!" It's almost like fake dating and made me believe Nina and Rei fake dating would be great. It'd start out with Nina wanting to scandalize her parents and Rei wanting to get some respectability for a start at a new life. And then Nina would realize how much of a softie Rei is beneath his fearsome exterior and how much he just wants a family to take care of. Rei would get to know all of Nina's facets and realize that here is someone willing to fight for him because he is deserving of that. Until everything finally came to a head (probably because of Nina's parents confronting them and forcing the issue), and the real truth comes out.

Suggested reading:
None.
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Friday, March 17th, 2017 12:03 pm
Canon: Breath of Fire III
Pairing: Momo/Nina
Canon Level: Friends

I think they'd be cute together! Momo is very smart and curious but also a bit spacey at times. I think she'd forget to treat Nina like the princess she is, and I think Nina would enjoy that. Watching Momo experiment could be relaxing for Nina despite the explosions because it would be a place where she doesn't have any duties or responsibilities or politics to take care of. I'm not sure if Momo would understand why Nina finds her lab to be a respite, but she would enjoy the company.

Suggested reading:
Still nothing.
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Thursday, March 16th, 2017 11:28 am
Canon: Breath of Fire III
Pairing: Nina/Ryu
Canon Level: Interested in Each Other

I will probably ship every version of Nina and Ryu, but right now the only Breath of Fire's I'm familiar with are I and III. And while this is still Nina and Ryu, they're a different Nina and Ryu than the first game. This Nina has more sense and spends a good portion of the game chafing at the restraints put on her by her role as a princess and trying to figure out who she is beyond that role, and this Ryu gets to have his entire life be a big philosophical question on self-determination and what it means to live and exist. Nina is a steadfast friend of Ryu's, standing by and believing in him wholeheartedly since the beginning. But she's also not Ryu's sidekick, as she spends a lot of time also figuring out who she is. I like them because they clearly care for each other and they've both questioned who they are and what their place in the world is. I think post-game, Wyndia could serve as a good home for Ryu. He'd still wander, I think, exploring the world and making new friends and visiting old ones, but Wyndia and Nina would be a good place for him to rest and recoup. And sometimes Nina would go with him! Because even if she's comfortable with herself and her role leading Wyndia, I bet she would still sometimes long for an adventure and go with Ryu to see what sort of trouble they could find.

Suggested reading:
I got nothing. This is not a series of games that has produced a lot of fannish output in the form of fic.
coprime: two game-obsessed, winning-obsessed nerds (ships that I ship)
Wednesday, March 15th, 2017 01:04 pm
Canon: Breath of Fire
Pairing: Nina/Ryu
Canon Level: Together

Breath of Fire I is a great game, and Nina is by far my favorite character. She's a magic princess with wings who has more can-do-it attitude than practicality. Ryu is a good match for her because he's just as determined. Ryu can help Nina when she gets in over her head (which is probably a lot less once she's able to transform) or needs backup, and Nina can help Ryu from getting caught up in his own head. I think Nina's energy is what Ryu needs in his life, and their support for each other can only help enable them to do great things.

Suggested reading:
Lost Through Time by [fanfiction.net profile] Krile
coprime: Marny bouncing (video games)
Sunday, October 25th, 2015 02:00 pm
Dear Yuletide Writer,

Hello! I am so excited you offered to write something for me in a fandom that I love! And I am sure I will love whatever you write. I've included some more information in this letter--some general likes/dislikes and some fandom-related babblings--if you want them, but don't feel obligated to use anything in this letter if you don't want to. I think the best stories are the ones the writer was excited about, so if already know what you want to write, go for it! I will love whatever you write, promise. Also, some sections are noticeably longer than others. I really truly am equally excited for all my requests otherwise I would not have requested them. That being said....

Generalities )

The Book of Life )

Final Fantasy IV )

Gunstar Heroes )

Rosario + Vampire )

And having said all that, my very first paragraph still stands: the best story I could get is one you are excited to write, whatever that story is. I promise I will love it.
coprime: an awesome lady stepping out of a boat (Default)
Monday, March 10th, 2014 09:46 pm
Part 1 is now done and clocks in at just over 20k. I've gone over it slightly to change things to make more sense, but I'm afraid to look at it too much in case I find it's utterly horrible and nonsensical. I don't think it is, but I also acknowledge that I am completely lacking in objectivity towards this thing.

Anywho, onto Part 2! Which will probably be even longer but needs to get written because I adore two of the scenes I want in it, one of which may end up being the last scene of this part. So far I've got about a thousand words.

(And if I end up not writing Part 2 for some reason, there will probably be a very long, very angry rant about how much I hate the "shovel talk". Haaaaaaate so goddamned much.)
coprime: an awesome lady stepping out of a boat (Default)
Wednesday, March 5th, 2014 04:44 am
Oh dear god, this thing is nearing 20k words, and I can't figure out how to end it. And even when I do, this is just part one of three, and parts two and three will probably be even longer. I just hope I have the stamina to complete it all because I love this thing so danged much, but it refuses to ever end....
coprime: Marny bouncing (video games)
Sunday, January 19th, 2014 04:26 am
I finished playing Final Fantasy VII at the beginning of the month, and it's sort of taken over my brain. In ways I didn't expect! Like, Cloud is really not the typical type of character I go for. He's way more angsty and guilt-ridden. (Zack is very much the type of character I generally go for, but he's barely in the game.) But I keep watching AMVs going "Cloud's hair is so pretty caked in blood" which what? When has that ever been something I have gone for in fictional characters?

And! I came out of the game pretty firmly shipping Aerith/Zack/Cloud. I am not used to OT3s, much less ones where spoilers. ) And there's something deliciously painful about most fic featuring these three that I am eating up with a spoon, but there is also a reason why I tend to prefer the fluffy domestic end of the spectrum.

It is all very conflicting and confusing!

Which is probably what has led me to write 7,500 words of fix-it fic/not-fic that is somehow not even close to being finished. (It just keeps growing.) And I'm really enjoying what I'm writing so I kind of want to post it if I finish it, but I am also soooo far from objective about it. I am sure it is in English and not completely unreadable grammatically (and has paragraph breaks!), and that is about it. So that is also very confusing and conflicting.

I feel like I need more exclamation points to properly express my feelings about these developments: !!!!!!!

Also: ??!!?!!
coprime: a lone man walking through a bamboo forest (Mushishi)
Monday, October 14th, 2013 12:24 am
Hello dear Yuletide Author! Words cannot describe how excited I am that you offered one of my teeny fandoms. I love all these canons, so I'm sure I will love whatever you write me. I'm easy to please, I promise, so what I want most is for you to write a story that you like. If you already know what you want to write, go for it! If, on the other hand, you'd like a bit more diection, read on. (Warning: I got way more rambly this year than I have in past letters. Not sure if that's a good thing or bad thing yet.)

General Likes/Dislikes )

Breath of Fire III )

Cloudy with a Chance of Meatballs (2009) )

Octonauts (TV) )

Phantasy Star IV )

Final Thoughts: Thank you so much for offering to write one of my beloved fandoms, darling author! I know this is a long letter, but what I said in the first paragraph still stands. I am ecstatic at the mere idea of fic for me in one of my four requests, so if you already have an idea, go for it!




[1] A tool-assisted speedrun uses an emulator (and therefore save states and frame-by-frame progression of the game) to create a "perfect" game. I don't know if you're familiar with TASes or what the opinion of them is in the wider gaming community, but I think they'd be pretty decent for canon review. Personally, I find them neat because I find all the manipulation that goes on (lengthening the time between random encounters as much as possible, always getting critical hits, best walking path, etc.) really interesting. They're not a substitute for actually playing a game, but I don't think anyone in the TAS subculture claims it is. (I highly recommend the Super Metroid TASes and explanation about what they're doing as an intro to what TASes can do.)

The Breath of Fire III TAS is long, but the game itself is long. The TAS names Ryu "A" because that's two less letters for the dialogue boxes to print before they can be dismissed. For the most part, I was able to read the dialogue boxes just fine without pausing, but if you're a slower reader than me, you might want to keep the pause button at the ready.

The Phantasy Star IV TAS has no sequence-breaking that I know of, but the dialogue boxes go by very fast. You might want to keep the script open in another window if you watch.
coprime: Marny bouncing (video games)
Friday, June 14th, 2013 10:21 pm
Phantasy Star IV: The End of the Millennium is a JRPG with a science fiction setting that is totally awesome. I loved it so much! And I played it all by myself too.

So I loved it partially for the setting, which has androids and space travel and environment control centers and all sorts of creepy monsters that looked like they escaped from an evil scientist's lab. I feel like science fiction backdrops are rare in RPGs, so I really enjoy that aspect whenever it's present.

And I loved it partially for the characters. Alys is my favorite type of RPG character: badass woman who's good at hitting things, takes no shit, and does it all with a twinkle in her eye. I also came out of the game shipping Demi/Wren and shipping them hard. (Demi's sprite is so cute! She is noticeably shorter than everyone else, and her walking animation is consequently much faster.) All I want is for them to build little helper robot babies together, but there is a sad dearth of readable PSIV fanfic on the internet.

The game has a lot of references to the first two games in the series (but not the third because that one doesn't quite fit with its siblings), which is pretty cool. It really gives the game a sense of continuity and history and weight that I enjoyed, even though I know I missed a lot. Everything I did get was because I watched a tool-assisted speedrun of Phantasy Star. (And I subsequently fell in love with Alis--female main character is set on her quest because she wants revenge for her dead brother--and want to play Phantasy Star sooooo bad. Except the TAS is super grindy, so I don't want to imagine how much worse the regular game would be.)

The gameplay has a couple nifty aspects. The biggest one is that you can set up macros for what you want your party to do, and it makes the dungeons so much simpler. I thought that was pretty cool! You can also do combo attacks, but I managed to go through the entire game without managing to do one accidentally and so did not learn about this aspect until I finished and the BF told me. On the other hand, the game was still totally beatable without the combos, so missing out on the combos didn't affect the game at all for me. I found the spell and technique names to be inscrutable. (Tandle? Warla? Brose? What?) But then I made a simple cheat sheet, and that was no longer a problem. I had to grind for about two or three hours at one point, but that was painless to do with the help of picture-in-picture. And I was happy that was all the grinding I had to do. (Other people may have to do more because other people will probably get lost wandering around less than I did.)

My only quibbles with the game are minor. You have to ask an NPC to wax rhapsodic about the measurements of Alys, the Eight-Stroke Warrior, in order to advance the plot. Ugh. Whenever Rika physically attacks enemies, you get a <sarcasm>lovely</sarcasm> ass shot to go with it. The inventory system really needs a way to automatically sort it because as is, everything gets jumbled together and it's difficult to remember/find what you have. The quibbles especially look minor when compared to all the rest that is awesome in this game.

Science fiction. An exciting conclusion to the series. Alys. Demi and Wren and Rune and Raja and everyone else. One creepy dungeon that grossed me out every time I walked through a door. Macros. A spaceship. Ataraxia. The most awesome healer in RPG-dom who is fond of bad jokes and also a dude. Phantasy Star IV really does have a lot of things going for it.
coprime: Marny bouncing (video games)
Monday, May 13th, 2013 01:41 pm
I completely and utterly adored Secret of Mana right from the beginning when I saw how brightly colored everything was. The Boy's outfit is bright blue with a hot pink bandana, cape, and belt! It is all so cheery-looking. (The three PCs all have canonical names, but the English version of the game gives you zero way of knowing what they are. So the Boy got named after the BF, the Girl got named after me, and we named the Sprite child Coke because who can resist a lame pun. It is most certainly not me.) The backgrounds, the character sprites, and the enemy sprites are all just lots of fun visually.

There is a lot I loved about this game, but the biggest has to be that it works really well as a 2-player RPG. You can even do 3-player if you have the right equipment. It has a real-time battle system, no random encounters, and all the PCs walk across the map. So rather than having the Boy stand in for the entire party while in towns or traveling between locations and then just getting to control your character during battles, you get to control your character all the time (with just a few exceptions). You want to go talk to that townsperson? Go talk to them! You think it's a good time to visit the inn but your partner wants to visit the weapons shop next door? Now it's a race to see who gets to their door first. Or you can stun a monster then push it over to where your partner's fighting and then both of you can whale on the monsters at the same time.

Secret of Mana is super fun to play as a multiplayer game. Occasionally there's the problem of someone getting stuck because the party is too far apart but it happened much less than I would have thought and mostly to the computer-controlled third party member. Coke would get distracted trying to kill things and we'd have to backtrack half a screen to get him moving forward again.

The characters seem well-balanced to me, so no one's stuck playing the useless character. The Boy is the fighter, the Girl is the white mage and healer but also is decent at hitting things, and the Sprite is the black mage who is good at offensive magic but bad at hitting things. The BF says the game is a little broken in that the Sprite's magic is super-powerful when leveled, but the BF and I managed pretty well without using Coke's black magic ever. The BF ended up pretty leveled in all the weapons, I leveled the whip to maximum as well as getting very good at healing magic, and that strategy worked well and was more fun because we both contributed.

I really liked the magic system too. You learn new spells when you encounter an elemental creature that gives you their magic. So when you find Undine you learn water magic and you get fire magic from Salamando. Each set of spells has its own level (so I ended the game with very high Undine magic from curing everyone all the time but low everything else because I rarely used it), and the maximum level for all the elements depends on how far you are in the game. The weapons system is similar, but each weapon's maximum level depends on whether you have forged the weapon to that level. I liked the whip because I could hit things without having to get too close; the BF rotated weapons depending on the situation. (And because, as the Boy, his weapon skill for the individual weapons increased faster than mine did, he was pretty handy with all the weapons despite rotating.)

I could go on and on about various things I enjoyed while playing Secret of Mana because there are a lots of them, but but mostly it was the sense of fun pervading the game while still having a serious plot. The three PCs are all very expressive, the Sprite especially. The game does some unique things like letting you travel between continents via being shot out of a cannon and opening treasure chests by throwing them on the ground. The music is unique and fun and included a couple tracks that I just wanted to sit and listen to whenever they came on. The plot is fairly simple and not super unique but I found it engaging. (And, honestly, I find a lot of RPG plots pretty similar. Oh no, there are a lot more monsters than there used to be! Here, young boy, use this sword to go on a quest to find out why and save the world! But first, assemble a party of fellow adventurers and friends to help you with this task. And go fetch some special MacGuffins in order to advance the plot. Oh and don't forget to turn your boat into an airship at some point.)

So yeah, I found a lot to love in Secret of Mana. But mostly how awesomely it works with two people.